Modes, customization, communication with Warzone and the terms of beta test-details about the multiplayer Call of Duty: Black Ops Cold War

Today Activision, Treyarch And Raven Software Demonstrated the multiplayer Call of Duty: Black Ops Cold War. Below see the presentation and trailer, and also read the most important details.

Cards

As usual, locations boast of variety — from ships in the open ocean to the center of Moscow and the Miami streets filled with neon. Everywhere — your gameplay: there is a classic level, divided into three conventional lines, and an open map, where they will let go on snowmobiles.

Modes

Among the regimes are the good old “team battle”, “superiority” and “find and destroy” are mentioned. The creators tried to make the gameplay less chaotic — for example, the “superiority” increased the capture areas, and the “stronghold” shows where the next point will arise.

  • In the "VIPA accompaniment" two teams of six people beat. One of the users is assigned by vip: he receives a special equipment-a gun, a chimney and a call of a spy aircraft. An important person must be brought to one of two points of evacuation (their location changes during the fight). Well, or kill, if VIP is in the opposite command.
  • “Combined arms battle” is 12 to 12 battles, in which infantry, as well as ground, sea and aircraft, participate.

Customization

  • Field upgrades — equipment that can be installed on the map: for example, mines responding to the approach of the opponent. These items are given after time, and Kuldown continues to roll back, even if the fighter died.

On the spot, a system of special cards (Wildcards) — you choose one of the four and get a certain bonus. Let’s say you will allow you to hang on the main gun up to eight modules or take additional lethal and tactical objects.

Arms customization has become richer than ever. Each main type of weapon can change eight body kit, and in each section — at least six options. True, all eight slots will allow you to configure only if you have the card mentioned above — only five cells are available by default.

Awards for glasses

The systems for glasses have Qualitybingocasino.co.uk changed — now progress is not lost after the death of a soldier. Thus, any player, even a newcomer, will be able. Encouragement for skilled shooters is also provided — bonuses rely on a series of murders without deaths. After using the award, you will need to wait for its "reloading".

One game

With the exit Black Ops Cold War Support for the royal battle Warzone will not end — you can count on the continuation of history and fresh content. Progress in both shooters will be general.

Stated cross-faces and cross-progress. These features will work not only in the framework of one generation of devices, but also between generations — for example, the owners of the PlayStation 4 and PlayStation 5 will be able to play together.

The new component of the network game is "shock detachment"

“Shock detachment” is a new section of the multiplayer in which the developers promise to surprise us with a particularly intricate gameplay. Capacity — 10 commands of four users.

Contractions occur on large cards with technology. Tasks change depending on the regime. So, in the "dirty bomb" the four fighters must first find uranium, and then convey it to the bomb and blow it up. This is not all — the battlefield will cover a radioactive cloud, and you have to fight, escaping from radiation.

The terms of beta testing

  • October 8–9: Beta for pre-customers PS4/PS5 versions.
  • October 10-12: Beta for all players on PS4.
  • In some regions, PS Plus subscription may be required.
  • October 15-16: Beta for pre -customers versions for PC and Xbox One/Xbox Series.
  • October 17-19: Beta for all.
  • The Xbox One will need the Xbox Live Gold subscription, and the Battle account on the computer.Net.

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Call of Duty: Warzone

Call of Duty: Black Ops Cold War

The best comments

A strange feeling from the graphone — the textures of the environment seemed to become more detailed, while the textures of the characters and weapons, on the contrary, worsened the felts, they became some kind of "toy". Take the last 2 screenshots: on the 2nd screenshot, the textures of the car and buildings look cheerful, but the texture of the shirt fabric, the texture of the patsums — as if textures from fan HD mods. The same applies to the last 1 screenshot: the skin of a woman’s face and hands look some flat and inanimate (like a living current of inanimate ©) ​​But there is no complaints to the tank texture-cold metal can be touched through the screen.

I watched the presentation yesterday with the subsequent gameplay from the streamers, there were double sensations — as if the trailer and the Sopartians had underestimated the updated engine. There is a basis, however, the mass of small parts from MW2019 was not brought: the visual recoil was cut very strongly, a pleasant smoke from the barrel was removed after the shots, and the equipment of the fighters was made less detailed (it seems, as far as you can see). They added speeds, moreover, removing the restriction of ADS in the sensations, it is painfully nimble that the barrel jumps into the sight. In general, they made a “classic COD” in many aspects.
It looks still interesting, but sorry (judged by what is seen) sort of “rollback” MW. Can finish.

I stumbled on a post with an animation of shooting from the game. It is ridiculous. About 20-21 minutes Stream. Twitter.COM/IVAN_IS_BACK/STATUS/1303848427730743296 In addition to mowing shooting COLT M1911, the RPD is also incorrectly reloaded. AAA-Haming, yeah.

Sorry there is no restriction from you. With them and the way the paint dries, to watch it is interesting. Yes damn that there is paint — even on a new COD would be!